R.O.A.R.
Rex’s Open Assistive Resources
We build open-source assistive tech that gives people a voice. At Open Sauce 2026 you can get hands-on with T-Rex Talker V3, our AAC communication devices that adapt to each user’s abilities — buttons, touch screens, sip-and-puff, and soon eye tracking. Then take on the Head To Head Rubber Chicken Challenge, our hands-on communication-device trainer. It’s all open source. Come build with us.
Featured video — the cable story
Talk about bad luck — I had to have my brother grab some inferior cables on his way to the airport to get my display running, and Linus was giving them away on the other side of the wall!
Debuted at Open Sauce — now live
Bunny Feeding Frenzy is on Google Play. Free.
Debuted at Open Sauce 2026 alongside the T-Rex Rubber Chicken Challenge — now free on Android. iPhone testers needed — TestFlight beta is open (App Store next). Best of all: in the stim version you throw carrots by saying “Pew.” You do have to enable tilt + voice in Settings, but still — “Pew” to throw. How cool is that?
iPhone testers: you may need to install TestFlight first. If you like it, please leave comments and a review — thank you!
Get it on Google Play → Join iPhone beta (TestFlight) → Game docs
Photo albums from Open Sauce 2026
Four albums, one per angle on the show. Tap any cover to open the album on Google Photos.
We’re at Open Sauce — booth FS.219
A triple booth. Come find us in the Fiesta area — the map below shows how to get there from the main aisle.
Fresh from the workshop — the booth is real
Before we hauled it to San Mateo: metal parts landed from SendCutSend, the Sip-N-Puff dropped into its orange T-Rex enclosure, and the whole booth came together.
Also arriving with us
Bringing the new PCBs.
The full set of production prototype boards landed on June 30 — V3 Stim main, processor + Nonverbal daughter stack, Sip-N-Puff V1.2, and the shared SEESAW daughter. We’re bringing them to Open Sauce along with the booth so you can see the new hardware in person.
What we’re bringing
The devices we’ve built, the open hardware behind them, the trainer game, and what’s coming next.
Everything we make is open source.
Build it yourself on GitHub